Bilibili Gaming beat Anyone’s Legend in three LPL games

Bilibili Gaming defeated Anyone’s Legend in three games during LPL Split 3. BLG won a close opener before AL levelled the series. Viper then led a clear victory in the deciding game.
Xun received the award after the first game. Tarzan answered with an unbeaten performance in the second. Viper earned the main series award after the final win.
BLG win a close opening game
The first game lasted thirty-eight minutes and remained close in kills. Both teams finished with fourteen eliminations. BLG created the larger difference through towers and neutral objectives.
Xun played Naafiri and finished with six kills. He also assisted seven more eliminations. His movement helped BLG reach fights before AL completed its setup.
Viper supplied five kills from Ezreal. ON supported the lower lane with Karma. Their ranged pressure helped BLG control the approaches to objectives.
Breathe produced AL’s strongest individual score on Gnar. He won several side-lane exchanges and finished with six kills. BLG still took nine towers and closed the game.
The first game stayed level in kills, but BLG took more towers. BLG damaged structures after winning key fights near the river. Anyone’s Legend took only three towers during the longer game.
Xun received the first game award for his jungle work. His Naafiri joined fights from several different routes. That pressure limited the time available to AL’s carries.
Tarzan brings Anyone’s Legend level
Anyone’s Legend changed the pace in the second game. The team collected seventeen kills and lost only seven. Its tower pressure also moved far ahead of BLG.
Tarzan controlled the jungle on Skarner. He recorded eight kills, eight assists and no deaths. That performance earned him the game award.
Breathe also completed the game without dying. His Yorick created pressure away from the main group. BLG had to divide players between the side lanes.

Knight found four kills with Jayce for BLG. The rest of the lineup had fewer safe openings. AL used a Baron push to finish the equalising game.
AL collected nine towers during its strongest game. BLG answered with only two before the base fell. The difference reflected AL’s control of the side lanes.
Kael used Shen to protect the forward players. Shanks added ten assists while playing Galio. Those two champions kept Tarzan alive during the main fights.
Viper decides the final game
BLG took control much earlier in the deciding game. The team finished with eighteen kills and nine towers. Anyone’s Legend managed one tower before its base fell.
Viper played Ashe and led the game with eight kills. He stayed behind the front line during the main fights. ON’s Seraphine added protection and repeated crowd control.
| Winner | Bilibili Gaming |
|---|---|
| Opponent | Anyone’s Legend |
| Series score | 2-1 |
| Player of the match | Viper |
Knight recorded five kills on Cassiopeia. Xun used Trundle and assisted eleven eliminations. Their central pressure denied Tarzan safe routes through the river.
BLG secured every neutral objective in the final game. Those rewards strengthened each later attack on the base. The deciding map ended after thirty-three minutes.
ON assisted fifteen eliminations and died only once. His Seraphine stayed close to Viper during the final pushes. That support reduced AL’s chances of reaching the Ashe.
Anyone’s Legend could not repeat its second-game side pressure. Breathe played Olaf but received fewer safe lanes. BLG removed outer towers and closed the available routes.
The active lineups shape the series
BLG used Wenbo, Xun, Knight, Viper and ON. Wenbo played three different top-lane champions. His most stable game came on K’Sante in the decider.

Anyone’s Legend fielded Breathe, Tarzan, Shanks, Hope and Kael. Breathe replaced the top-lane name used in earlier team lineups. He delivered AL’s best early side-lane pressure.
The bottom lanes carried different duties across the series. Hope moved between Lucian, Viktor and Caitlyn. Viper used Ezreal, Akali and Ashe.
BLG changed its approach after losing the second game. The final draft gave Viper more direct ranged damage. ON then protected him through the closing team fights.
Xun also changed champions in every game. He moved from Naafiri to Lee Sin and then Trundle. The final choice helped BLG control Tarzan’s Nasus.
Knight used Anivia, Jayce and Cassiopeia across the series. His highest kill total came in the deciding game. That contribution supported Viper’s stronger bottom-lane result.
The decider separates two strong responses
The opener showed little difference in direct eliminations. BLG gained more value from the fights it won. That advantage appeared in the final tower count.
Anyone’s Legend answered with its strongest jungle performance. Tarzan remained unbeaten and helped every lane. Breathe’s side pressure prevented BLG from grouping early.
The final game brought BLG’s clearest team performance. Viper dealt the most damage, while ON assisted fifteen kills. Knight and Xun controlled the central routes.
BLG therefore took the complete series by two games to one. Anyone’s Legend earned the middle game but not the match. Viper’s deciding performance settled the Group Ascend meeting.
The three games lasted more than one hundred minutes combined. Each winner used a different route through the map. BLG controlled the map twice, while AL dominated game two.
The Group Ascend table records a series win for BLG. Anyone’s Legend won game two but lost the complete match. BLG secured the deciding game through stronger map control.



