

Samira vs Katarina Counter Pick
Matchup Summary
What the Data Means
A return of 56.8% across 229 games on patch 16.13.1 is emphatic, and the arithmetic behind it is not subtle: 500 attack range against 125. Katarina has to spend Shunpo to arrive, and Shunpo is also how she leaves. Voracity dramatically reduces her remaining cooldowns whenever an enemy champion she recently damaged dies, so everything hinges on whether her first commitment actually kills.
It usually does not. Samira grows from 630 to 2,466 health with armour reaching 105.9, though armour is not what saves her here, since Katarina deals magic damage against 30 base magic resist. Death Lotus requires Katarina to stand and channel against the three nearest champions, which is the same window Wild Rush uses to dash through her and reposition, and Inferno Trigger fires at everything surrounding Samira while it runs. Katarina spends no resource at all, so her limits are cooldowns and daggers left on the ground rather than mana. Difficulty ratings run 8 against 6. Her 672 starting health, 32 base armour and 111.9 armour at level 18 make her the tougher body on paper, and none of it changes the fact that she is the champion obliged to enter first. Bouncing Blade throws a dagger that ricochets between nearby enemies before dropping to the ground, and collecting that dagger is what keeps her cooldowns turning over.
FAQ
Yes — Samira holds the statistical advantage in this matchup. Samira wins 56.8% of the recorded games.
56.8% from Samira's perspective, measured on patch 16.13.1.
229 ranked games at Emerald rank and above, across all regions.
The current Samira build — items, runes and skill order from the same data set — is on the Samira build page.