Katarina
Samira
VS

Katarina vs Samira Counter Pick

ADC 43.5% Win Rate (Katarina) 239 games Patch 16.13.1 Hard for Katarina

Matchup Summary

Perspective
Katarina
Opponent
Samira
Role
ADC
Type
Samira counters Katarina
Win Rate
43.5% for Katarina
Sample Size
239 ranked games
Reverse View
Samira vs Katarina
Patch
16.13.1
Source
op.gg ranked data

What the Data Means

Samira is a marksman rewarded for standing in melee range: Daredevil Impulse adds magic damage to her attacks up close and builds a combo grade from alternating attacks and abilities. That erases the usual assassin advantage, because Katarina’s arrival at 125 units is exactly where Samira wants the fight. Over 239 games on patch 16.13.1 Katarina records 43.5%.

The mechanical problems:

  • Blade Whirl destroys enemy missiles, and Bouncing Blade is a thrown dagger, so the opening move of the sequence can simply vanish.
  • Wild Rush refreshes on a champion kill, which turns one failed engage into repeated dashes with attack speed attached.
  • Inferno Trigger fires at everything surrounding her, while Death Lotus channels at only the three nearest champions and requires Katarina to survive the duration.

There is still a case for her. Katarina’s 672 base health and 2,508 at level 18 lead 630 and 2,466, she spends no resource on a failed all-in, and Voracity resets the kit once a damaged champion dies. Samira’s 500 attack range is also short for a marksman, so disengaging is genuinely difficult once a Shunpo lands on a dagger placed behind her. Both champions move at 335 and neither walks out of a fight, though the difficulty ratings favour Samira at 6 against 8, and her 105.9 armor by level 18 is pointed at the wrong damage type.

FAQ

No — current data marks this as a counter matchup: Samira has the statistical edge. Katarina wins 43.5% of the recorded games.