

Nasus vs Teemo Counter Pick
Matchup Summary
What the Data Means
Blinding Dart looks like a clean answer to a champion who wins by attacking, and the numbers still favour Nasus: 59.5% from 116 games on patch 16.13.1. The sample is small, so the margin is soft, but the direction agrees with the kits rather than contradicting them.
Teemo’s threat is sustained rather than immediate. Toxic Shot poisons on every attack and keeps ticking for four seconds afterwards, and Guerrilla Warfare turns him invisible while he holds still, which makes ambushes near objectives his strongest tool. What he cannot do is survive being caught, carrying 615 base health, 24 armor and 330 move speed, twenty units slower than Nasus. Wither removes both the speed that Move Quick provides and the attack speed his poison output depends on, and Soul Eater life steal outpaces damage over time once a blind expires.
Noxious Trap is the real caution. Mushrooms seeded around camps and river entrances slow and poison, punishing exactly the pathing Nasus needs to stack Siphoning Strike, so control wards and a slower route beat a fast one. Fury of the Sands closes games from there, adding health, attack range and damage to nearby enemies, and against a 2,383-health target at level 18 one connection is usually enough. Attack damage reads 67 to 54 in his favour. Teemo details.
FAQ
Yes — Nasus holds the statistical advantage in this matchup. Nasus wins 59.5% of the recorded games.
59.5% from Nasus's perspective, measured on patch 16.13.1.
116 ranked games at Emerald rank and above, across all regions.
The current Nasus build — items, runes and skill order from the same data set — is on the Nasus build page.