Gnar
Cassiopeia
VS

Gnar vs Cassiopeia Counter Pick

Top 42.2% Win Rate (Gnar) 135 games Patch 16.13.1 Hard for Gnar

Matchup Summary

Perspective
Gnar
Opponent
Cassiopeia
Role
Top
Type
Cassiopeia counters Gnar
Win Rate
42.2% for Gnar
Sample Size
135 ranked games
Reverse View
Cassiopeia vs Gnar
Patch
16.13.1
Source
op.gg ranked data

What the Data Means

Grounding is a rare effect, and Gnar makes an unusually poor target for it. Miasma stops enemies inside it from using movement abilities, which cancels Hop and its transformed version Crunch, the only repositioning tool in the kit. The record sits at 42.2% over 135 games on patch 16.13.1, graded hard.

The damage math compounds it. Cassiopeia deals pure magic damage into 30 base magic resist, and Twin Fang heals her for a share of what it deals to poisoned targets, so a failed all-in refunds her health while Gnar’s 540 starting bar and 1,883 at level 18 stay spent. Serpentine Grace amplifies every move speed bonus she picks up, and both champions share a 335 base, so she is the faster of the two once boots are bought.

Her 18 base armor is the softest point on offer, and Boomerang Throw can attack it without committing, slowing on the throw and returning for a second pass with a reduced cooldown if he catches it. Reaching maximum Rage forces the transformation and the survivability that comes with it, and GNAR! stuns anything slammed into a wall, the one swing that ends a fight before Petrifying Gaze can. Execution ratings are 10 and 8, and 135 games is a narrow base for firm conclusions.

FAQ

No — current data marks this as a counter matchup: Cassiopeia has the statistical edge. Gnar wins 42.2% of the recorded games.