Vladimir
Pantheon
VS

Vladimir vs Pantheon Counter Pick

Mid 45.1% Win Rate (Vladimir) 173 games Patch 16.13.1 Hard for Vladimir

Matchup Summary

Perspective
Vladimir
Opponent
Pantheon
Role
Mid
Type
Pantheon counters Vladimir
Win Rate
45.1% for Vladimir
Sample Size
173 ranked games
Patch
16.13.1
Source
op.gg ranked data

What the Data Means

A 275-unit range gap normally decides a mid matchup, yet here it does not. Vladimir outranges Pantheon 450 to 175 and still posts a 45.1% win rate across 173 games on patch 16.13.1, a losing record, though the modest sample makes it a direction rather than a verdict. The execution burden also runs one way: Vladimir is rated 7 out of 10 for difficulty against Pantheon’s 4.

  • Comet Spear closes the range gap for free. Pantheon can throw it instead of thrusting, and Mortal Will empowers the cast every few spells or attacks, so poke arrives without him stepping forward.
  • Shield Vault is a targeted dash with a stun attached. Vladimir has no dash and no way to hold ground once it lands.
  • The stat sheet is one-sided early: 650 health and 40 armor against 600 and 24, with 345 move speed against 330.

Vladimir’s outs are narrow but real. Sanguine Pool is the only reliable answer to Grand Starfall, and dodging Aegis Assault means moving behind Pantheon rather than trading through the front of the shield. Pantheon deals physical damage, so early armor is worth more than magic resistance, and Crimson Pact makes health purchases double as ability power. By level 18 Vladimir’s 100.5 armor still trails Pantheon’s 124.2, and the defensive gap never closes, only the damage one does. See Pantheon for full ability data.

FAQ

No — current data marks this as a counter matchup: Pantheon has the statistical edge. Vladimir wins 45.1% of the recorded games.