

Soraka vs Anivia Counter Pick
Matchup Summary
What the Data Means
Anivia carries a 10 out of 10 difficulty rating, the highest the game assigns, and a good share of that complexity is spent on tools a healing support simply outlasts. Soraka takes the matchup at 54.7% over 128 games on patch 16.13.1, a modest sample that matches how the two kits interact.
- Rebirth returns Anivia to an egg on fatal damage and revives her at full health, which makes her hard to finish but adds nothing to her offence.
- Glacial Storm is a stationary zone, and Frostbite deals its extra damage only to targets already chilled by that storm or by Flash Frost.
- Crystallize blocks movement for a short duration, useful for cutting an escape but not for closing a kill.
Soraka’s answer sits in Equinox, a zone that silences every enemy inside it and roots whoever is still there when it expires, which interrupts a combo that needs two casts to work. Wish restores health to every allied champion at once, undoing accumulated chip damage. The cost is that Astral Infusion is paid from her own health, and Soraka holds 605 base health against 550 and 117 armor at level 18 against 88.7, with the 600-range advantage staying on the mage’s side throughout. Starcall returns health to her whenever it strikes an enemy champion, which turns the mage’s own poke exchange into a losing trade.
FAQ
Yes — Soraka holds the statistical advantage in this matchup. Soraka wins 54.7% of the recorded games.
54.7% from Soraka's perspective, measured on patch 16.13.1.
128 ranked games at Emerald rank and above, across all regions.
The current Soraka build — items, runes and skill order from the same data set — is on the Soraka build page.