

Olaf vs Kindred Counter Pick
Matchup Summary
What the Data Means
Four hundred units of attack range separate these two. Kindred shoots from 500 while Olaf swings at 125, and that gap carries the result: Olaf finishes at 43.1% from 116 recorded games on patch 16.13.1, rated Hard. Dance of Arrows tumbles and fires in the same motion, so every attempt to close costs distance Olaf cannot recover unless Undertow lands first. Mounting Dread slows on the initial shot and sends Wolf in on the third attack, which turns Berserker Rage — attack speed and life steal that grow as health drops — into a liability when that health is being taken from outside his reach.
Lamb’s Respite is the second problem. Nothing inside the zone can die, cancelling Reckless Swing as a finisher and refunding none of the health it costs to cast. The numbers Olaf owns are genuine: 645 base health and 2,668 at level 18 against 595 and 2,363, 350 move speed against 325, 68 attack damage against 65. Mark of the Kindred permanently empowers her basic abilities as hunts complete, so denying marks near his own camps is worth more than chasing her across the map, and Undertow is better spent on the approach than as damage. Kindred gives up almost nothing by walking away, which is exactly what makes the matchup hard.
FAQ
No — current data marks this as a counter matchup: Kindred has the statistical edge. Olaf wins 43.1% of the recorded games.
43.1% from Olaf's perspective, measured on patch 16.13.1.
116 ranked games at Emerald rank and above, across all regions.
The current Olaf build — items, runes and skill order from the same data set — is on the Olaf build page.