

Nasus vs Malphite Counter Pick
Matchup Summary
What the Data Means
Armor is the whole conversation. Malphite starts at 40 and reaches 124.2, the higher curve of the two, and Ground Slam converts that armor straight into magic damage while reducing attack speed, a combination aimed precisely at champions who win by attacking. Nasus replies with Spirit Fire, which lowers the armor of everything standing in its zone and therefore trims both Malphite’s durability and the scaling on his own damage in one cast. The outcome follows: 59.2% for Nasus, though from only 142 games on patch 16.13.1.
The rest runs on tempo. Nasus moves at 350 to 335 and carries 67 attack damage to 62, so he arrives at objectives first and hits harder once there. Granite Shield absorbs up to a tenth of Malphite’s maximum health and returns after a few seconds without damage, which makes short poke pointless and rewards sustained pressure with Siphoning Strike instead. Wither matters after the engage rather than before it, since Unstoppable Force lands regardless, but the follow-up is exactly where the attack speed reduction bites. Difficulty ratings read 6 for Nasus and 2 for Malphite, so the harder champion is winning the jungle matchup here, and the modest sample suggests the true margin is narrower than 59.2% implies. Malphite details.
FAQ
Yes — Nasus holds the statistical advantage in this matchup. Nasus wins 59.2% of the recorded games.
59.2% from Nasus's perspective, measured on patch 16.13.1.
142 ranked games at Emerald rank and above, across all regions.
The current Nasus build — items, runes and skill order from the same data set — is on the Nasus build page.