Lux
Malphite
VS

Lux vs Malphite Counter Pick

Mid 56.6% Win Rate (Lux) 113 games Patch 16.13.1 Easy for Lux

Matchup Summary

Perspective
Lux
Opponent
Malphite
Role
Mid
Type
Lux is favored
Win Rate
56.6% for Lux
Sample Size
113 ranked games
Patch
16.13.1
Source
op.gg ranked data

What the Data Means

Malphite’s defensive profile has an obvious hole, and Lux is built to exploit exactly that: 40 armor at level 1 climbing to 124.2 by level 18, against only 28 magic resistance to start. Magic damage from 550 units means none of his armor investment applies. The recorded result is 56.6% for Lux, though it rests on 113 games on patch 16.13.1 and should be treated as indicative rather than precise.

What actually happens:

  • He attacks from 125 units with no gap-closer until Unstoppable Force at level 6, which makes the first five levels one-directional.
  • Granite Shield absorbs up to 10% of his maximum health and regenerates when he goes unhit, so steady poke with Lucent Singularity is worth more than occasional large hits.
  • Seismic Shard steals movement speed for three seconds, turning a 335 against 330 comparison into a genuine deficit during the follow-up.
  • Light Binding held back rather than thrown as poke is what answers the commitment when it comes.
  • He reaches 2,433 health at level 18 with 62 base attack damage, so a Malphite who survives the opening levels becomes a frontline no single mage removes.

A difficulty rating of 2 means little goes wrong for him mechanically, and Ground Slam scales its magic damage off his armor, so the defensive build he wants also feeds his output.

FAQ

Yes — Lux holds the statistical advantage in this matchup. Lux wins 56.6% of the recorded games.