

K’Sante vs Heimerdinger Counter Pick
Matchup Summary
What the Data Means
H-28 G Evolution Turret decides this one long before ultimates matter. Heimerdinger builds a zone that a 150-range melee cannot cross for free, and Hextech Affinity adds move speed inside it on top of a 340 base against K’Sante’s 330. Hextech Micro-Rockets converge on his cursor instead of travelling in a straight line, so stepping back is not a reliable dodge. The computed grade is even and the record agrees, with 51.6% for K’Sante over 248 games on patch 16.13.1.
- Turret zoning — the rapid-fire cannon and its pass-through beam turn every Ntofo Strikes attempt into a trade rather than free damage, and that ability is the only way to build toward the two-stack shockwave.
- Grenade punish — CH-2 Electron Storm Grenade stuns on a direct hit, the standard answer to a Path Maker charge started at the wrong distance; beginning the charge behind minions is safer than beginning it in the open.
- Resistances — the damage coming back is entirely magic into 30 base magic resist, while 19 armor rising only to 90.4 at level 18 collapses under a single Dauntless Instinct-marked attack.
- Health pools — 558 starting health against 625, and 2,343 at level 18 against 2,665, mean one connected All Out usually ends the exchange, which is why Heimerdinger plays for distance and K’Sante plays for a single clean opening rather than sustained pressure.
FAQ
Yes — K'Sante holds the statistical advantage in this matchup. K'Sante wins 51.6% of the recorded games.
51.6% from K'Sante's perspective, measured on patch 16.13.1.
248 ranked games at Emerald rank and above, across all regions.
The current K'Sante build — items, runes and skill order from the same data set — is on the K'Sante build page.