

Kled vs Locke Counter Pick
Matchup Summary
What the Data Means
Both champions fight at 125 units, which removes spacing from the conversation and leaves only the exchange itself. Kled wins 57.4% of 204 games on patch 16.13.1. The threat from Locke is compounding rather than immediate: Silver Stake adds magic damage on hit that grows with the target’s missing health, and Purgatory can execute whatever that damage has already softened.
- Soul Ignition costs Locke health to gain attack speed and move speed, healing back only at the end of its duration, and Bear Trap on a Rope exists to interrupt exactly that window.
- Ashen Pursuit teleports and then dashes to a target, so it is committal, while Jousting can be re-cast to dash back through the same target and leave.
- Kled’s 35 armor rising to 123.4 answers a physical profile directly; Locke sits at 32 and 103.4.
Raw durability reads better for the Ashen Exorcist, 655 health at level one and 2,508 at 18 against 410 and 1,838, but that comparison is misleading while Skaarl is alive. What decides the matchup is missing health, since Silver Stake scales with it and the remount mechanic keeps generating it. Move speed reads 345 against 340, a marginal edge that still decides who chooses to leave. Short fights favour the Cavalier; anything lasting past a full Soul Ignition cycle does not.
FAQ
Yes — Kled holds the statistical advantage in this matchup. Kled wins 57.4% of the recorded games.
57.4% from Kled's perspective, measured on patch 16.13.1.
204 ranked games at Emerald rank and above, across all regions.
The current Kled build — items, runes and skill order from the same data set — is on the Kled build page.