Hecarim
Fizz
VS

Hecarim vs Fizz Counter Pick

Jungle 42.0% Win Rate (Hecarim) 131 games Patch 16.13.1 Hard for Hecarim

Matchup Summary

Perspective
Hecarim
Opponent
Fizz
Role
Jungle
Type
Fizz counters Hecarim
Win Rate
42.0% for Hecarim
Sample Size
131 ranked games
Patch
16.13.1
Source
op.gg ranked data

What the Data Means

Untargetability decides this clash. Playful / Trickster lifts Fizz onto his spear and out of reach, which answers both of Hecarim‘s committed tools: the knock-back attack at the end of Devastating Charge and the shockwave that closes Onslaught of Shadows. Nimble Fighter compounds it by cutting a flat amount from every source of damage, a reduction that weighs heaviest on Rampage, an ability built from repeated cleaves rather than one large hit. The patch 16.13.1 record is 42.0% for Hecarim over 131 games, marked Hard.

Health pools finish almost level, 2,442 for Fizz against 2,427, so armour is the real separator: 26 base against 32, and 104.2 against 124.7 at maximum level. That should reward the physical-damage champion, except Fizz splits between physical and magic and only needs one window. Chum the Waters attaches to a champion, slows the target and erupts after a delay, punishing the long straight approach the kit is built around, while Urchin Strike dashes through and applies on-hit effects and Seastone Trident keeps damage ticking after contact ends. Both carry a difficulty rating of 6, so the gap is structural rather than mechanical. What Hecarim retains is 345 base movement against 335 and the resistances Spirit of Dread grants while it drains health from anything nearby.

FAQ

No — current data marks this as a counter matchup: Fizz has the statistical edge. Hecarim wins 42.0% of the recorded games.