

Gnar vs Trundle Counter Pick
Matchup Summary
What the Data Means
Equal attack range at 175 units and a clear speed advantage for Trundle at 350 against 335: the melee fundamentals point one way, and the 57.8% Gnar holds over 218 games on patch 16.13.1 points the other.
Subjugate steals health, armor and magic resist from its target across four seconds, and it returns least against the champion who has least to give. Gnar finishes at 1,883 health, 94.9 armor and 30 base magic resist, so the ultimate that decides most Trundle duels pays a smaller dividend here than it does against a stacked frontline. Frozen Domain also anchors him to one patch of ground for its attack speed, move speed and healing amplification, which is precisely the commitment Hop is built to ignore.
His tools remain real. Chomp saps attack damage from a 60 base, Pillar of Ice creates terrain that blocks a retreat, and King’s Tribute heals him whenever a nearby unit dies, so a long fight beside a minion wave belongs to him. Gnar’s reply is that terrain: GNAR! stuns anything thrown into a wall, and the pillar Trundle placed counts. His damage is entirely physical, which makes armor the only resistance that matters on the other side of the fight. Execution sits at 5 against 8, so the record rewards players who time the Rage swap rather than those who brawl at will.
FAQ
Yes — Gnar holds the statistical advantage in this matchup. Gnar wins 57.8% of the recorded games.
57.8% from Gnar's perspective, measured on patch 16.13.1.
218 ranked games at Emerald rank and above, across all regions.
The current Gnar build — items, runes and skill order from the same data set — is on the Gnar build page.